We’re looking for experienced engineers with at least 4 years of experience, with strong knowledge of graphics and GPU architectures & strong foundation in parallel algorithms.
As a software engineer you will work on redefining the stack to enable AR/VR applications of the future as you and our fast-paced business grow and evolve.
We need our engineers to be versatile and enthusiastic to tackle new problems across the full-stack focused on graphics pipeline.
“We have still a long way to go and you can help us reach there!”
You are responsible for developing a rendering pipeline that is optimized for AR/VR ecosystem, considering rendering complexity, transmission cost and perceptual complexity.
You will have the opportunity to work with a talented team of researchers and be exposed to the latest technologies in AR world.
You will be building cross-platform libraries and frameworks that support fast, responsive and beautiful immersive experiences.